As we walked from the gravesite, we heard footsteps both in front of and behind us. We saw Nar… both in front of and behind us. The Nar in front of us burst into laughter, declaring that Alethra’s standards must have dropped. Aelar told her “just as your bitch ass is about to do”, and knocked a bow.
Quip-Qo ran up to the shapeshifter and punched THROUGH it. It laughed at us, insisting that the standards have gone WAY down, and disappeared altogether. Continuing further, we found a mausoleum that appeared to be open. I constructed a tiny hut, and we rested for the evening.
Quip-Qo asked where Nar had been, who informed us that he searched the village, eventually exploring a large dining hall with multiple dead corpses. He found a symbol of his god, a mysterious cold-blue vile, a very expensive ruby, and a gold vapor bottle. He also came across three men in red robes. He overheard them discussing they needed to report back because “the key had already been found”. One of which had a big attitude with Nar, so he proceeded to execute Orcish diplomacy across the robed figure’s face. They told him that guests weren’t allowed on that part of the island, cast hold person on him, and left. He came across a shrine similar to ours, and got the fortune “Your consequences will also be their consequences”. He fought a red-robed figure, as well as the lady with the gashed face. He was feared away from her, and eventually she vanished.
The next morning, we proceeded into the mausoleum. Kitsune stopped and bowed in front of us, during which we felt inspired. He also dug at the ground, and we found a small cold blue stone. Then, he moved to the side and made it clear that he would not continue further.
The first room contained two doors, one yellow and one blue. We went into the yellow door, and found a large room with a vaulted ceiling sloping upwards as it went away from us. Their also appeared to be ropes connecting large netted sections together. At the opposite end of the room, about 160ft above the ground, we saw a red door. As we made our way across the room, we noticed some skittering shadows, and instantly knew what had created the “nets”.
We began attacking the spiders, shooting them with blasts of force and arrows. I shot a fireball at two of them, blasting one out of the sky, with both of them falling from burned webbing. Quip-Qo punched one, knocking it off the net he was standing on, and lunged off the net after it. Both of them falling to the ground, Quip-Qo repositioned the spider and crushed it beneath him on the dungeon floor. I shot at one with a tunderous wave of sound, blasting it backwards. Unfortunately, the pendulous motion of the spider hanging in the air caused it to swing right back towards me after being knocked back. I quickly moved out of the way, swiping it quickly with my dagger as it passed. Aelor knocked an arrow, and killed the final spider. We looked down on the ground and found that Quip-Qo was safe, as he was in fact already looting some cocoons that fell from the ceiling during my fireball blast. We threw him a rope and pulled him up. He found a chest on the wall across the room, and pulled a bubbling silver potion from it. We continued across the room to the red door, and passed through it.
The next room was a giant octagon made of riveted metal. There was a brown door on the opposite wall. The door behind us closed, and we started to notice the temperature of the room increasing. Kairon shot the key with a ray of frost, and Aelor shot the frosted key off the wall. Quip-Qo picked up the key, which burned his hand immensely. He ran towards the door before dropping the scorching hot key. Nar picked up the key, which burned his hands alone. He ran over to the door and put the key in, twisting it and unlocking the door. Still though, the heat of the room didn’t change. I walked over to one of the many corpses littering the ground, pulled some scraps of fabric off of them, and using them as a heat barrier to push the door open. Not surprisingly, the metal didn’t burn my hands, and the door swung open, immediately. I looked at my party members, and shook my head at them.
Inside of the brown room, we saw a long hallway with two rows of caryatids, 5 statues on each side. The end of the hall had a black door. We investigated the room, and found a line where footprints seemed to be disturbed. Aelor shot an arrow across the line, and a pit opened up in the center of the room. Having avoided the pit, we made for the door… when the 4 closest caryatid sprang to life around us. We split them up, and made short work of them. At one point, Quip-Qo even summoned Terrance to fight, stone against stone.. We eventually took them down, and regrouped outside the black door.